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Our People | About Us - Ubisoft
We are a company of talented individuals who are excited to share, collaborate, and innovate. Our team members come from diverse backgrounds and are passionate about solving thrilling …
Creative Process | How We Make Games - Ubisoft
The Dev Team is asked to pitch the game they want to produce, demonstrating how the World, Systems, Gameplay, Characters and Stories interplay and support each other. Alongside showing off a fun, innovative and well-developed game concept, the focus is also on understanding the market potential for the game and planning for the shipping of the ...
List of Ubisoft subsidiaries - Wikipedia
Since its establishment, Ubisoft has become one of the largest video game publishers, and it has the largest in-house development team, with more than 20,000 employees working in over 45 studios as of May 2021.
How We Make Games - Ubisoft
Learn about our wide range of cutting-edge expertise in fields like AI, Cloud, Online Services, and more, as well as our proprietary game engines that power our unique gaming experiences. At Ubisoft, we take pride in encouraging our teams to be as creative and innovative as possible.
Assassin’s Creed Shadows – Accessibility Spotlight - Ubisoft
What was the collaboration like with the development team at Ubisoft Quebec? JB: With every project, we have more and more people interested and invested in the different topics related to accessibility. This was especially true for Shadows; for instance, the audio team was really invested and proposed ways to innovate and push the boundaries ...
Ubisoft reportedly breaks up Prince of Persia dev team
Oct 23, 2024 · A new report claims that Ubisoft has disbanded the development team responsible for creating Prince of Persia: The Lost Crown, and has also turned down a sequel.
Ubisoft closes another studio, announces layoffs at 3 more as part …
Jan 27, 2025 · Ubisoft has confirmed the closure of its development studio in Leamington, first reported by Eurogamer, as well as "targeted restructurings" at its Düsseldorf, Stockholm, and Ubisoft Reflections ...
From 17 Studios to 1,000 – How Assassin’s Creed Valhalla ... - Ubisoft
We spoke with Laferrière to find out more about what he and his team learned, and what steps were taken to protect employees while still ensuring that the game shipped as planned. What was the team structure of Assassin’s Creed Valhalla like before the pandemic began?
Ubisoft.com PRESS RELEASE Strategic update Paris, January 9, 2025 – Following the strategic and execution reviews initiated by the ... it has been decided to provide an additional month of development to Assassin’s reed Shadows. This additional time will allow the team to better incorporate the player feedback gathered over the past three ...
Meet Ubisoft’s Accessibility Team
Ubisoft's Accessibility team has an important job. They not only work to ensure that Ubisoft games are playable for as many people as possible, but they also help Ubisoft develop internal tools, strategies, and methods to make work at Ubisoft as accessible as possible.
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